Need For Speed Evolution part1
Posted on Jan 26, 2010 under Need Fos Speed | No Comment
The history of famous NFS. … Need Speed NFS Evolution Racing Pursuit Cars High Stakes Porsche
The history of famous NFS. … Need Speed NFS Evolution Racing Pursuit Cars High Stakes Porsche
Good-bye open tracks, the police, traffic and the night lights of big cities. Need for Speed ProStreet does not need them. One of the oldest series, one of the first to open the theme of neon glamura in racing arcades, is moving toward greater realism. And it’s not only about the desire to do something new each year. “Subculture of street racing is gradually moving away from the stereotypes of the film “Afterburner”, – explains John Doyle, the producer, and the authors want to reflect it in the game. Closed tracks without cops and traffic – these are the new rules. Clumsy attempts to compete with Grand Theft Auto with its open cities are gone. Do not expect commercials with beautiful top models against a backdrop of green screens from Need for Speed: Carbon and Most Wanted. However, the story itself is present in the ProStreet – players need motivation the EA Black Box studio believes.
The realistic damage system, just the one the fans of Need for Speed dreamed of for several years, is the pride of the developers. Cavities on the cars, shattering glass – any clashes have implications, so only the most skilled and accurate racers will get to the finish. All the others’ cars will fall apart or will lag behind until the finish. And repairing an automobile is an expensive pleasure.
EA had to conclude agreements with automotive companies in order for the damage and the advanced tuning to have appeared in the game, which is not an easy task, because 26 brands are represented in the ProStreet. According to John Doyle, each company has permitted not only changing details, but also rolling over and completely destroying their automobiles. And the accidents will surely be present in the game – because there is no police, the “villains’” part will be taken by computer racers. More aggressive than before, the AI makes mistakes more often, sometimes creating a truly epic scrapyards.
An already familiar to us Autosculpt tuning system has also been developed. In addition to external tuning, which ceased to be purely decorative (it affects the behaviour of a car), there is technical tuning. Virtual mechanics are free to choose any of the 30 options for the 90 parts; the player is able to test car parameters in an aerodynamic tube. Those who don’t want to choose tyres and engine parts can limit themselves to simplified mode settings. Or, which would be even easier, can download a drawing of the tuning made by a friend and use it for his own car. The game has four modes : Grip (traditional circuit race), Drift (has changed much due to the physical model), Drag and Speed Challenges. New Need for Speed ProStreet is approaching realism more seriously than the predecessor, so the designers have made electronic assistants for the game. By changing settings, the player can choose what he or she likes – a simulator or a classic arcade game.
The author of the article is the http://prostreetnfs.googlepages.com site team.
me and my evo 9 cruising around till some faggot cops came … Need For Speed Undercover underground nfs evolution ix
1. NFS 1 (SE). 2. NFS 2 (SE). 3. NFS: Hot Pursuit. 4. NFS: High Stakes. 5. NFS: Porsche Unleashed. 6. NFS: Hot Pursuit 2. ?. Motor City Online (RIP) 7. NFS: Underground. 8. NFS: Underground 2. 9. NFS: Most Wanted. 10. NFS: Carbon. 11. NFS: Pro Street. 12. NFS: Undercover. 13.1. NFS: SHIfT (PC, PS3, Xbox 360, PSP). 13.2. NFS: Nitro (Wii & DS). 13.3. NFS: World Online. www.youtube.com EA announced that Need for Speed SHIFT will feature 18 authentic race tracks and over 65 pixel-perfect …
This is the best epizode of the serie…..yet. … nfs most wanted intro
Game Features -
True Driver’s Experience – A variety of visual cues delivers the true driver’s experience including a three-dimensional HUD that mimics driver head movement, inertia and G-forces. The depth of field also adjusts based on the speed of the car; so when the car is traveling at high speeds the perspective will shift to the distance putting the car/cockpit out of focus. Driver Profile – What kind of driver are you? Driver profile tracks the player’s evolution as a race driver from event to event. This system is made up of a driver’s personality on the track, their success rate and any profile points and badges accrued all of which work together to create a tailor-made career and game play experience. Driver profile is pervasive throughout all modes: career and online. Dynamic Crash Effect - When the player hits a static object or opponent car, the player will feel like they are ‘taking damage’. A combination of visual and audio effects will leave the player disorientated and briefly disrupt the race. Total Customization – Need for Speed SHIFT features a comprehensive customization option that lets the player tailor every aspect of the cars performance and styling. Go under the hood to upgrade and tune your vehicle to increase its performance. The visual customization system allows players to personalize both the exterior and trick out the interior to reflect their individual style and preferences.Photo Real Cars and Tracks – Nearly 70 licensed cars are available including the Pagani Zonda F, Audi RS4, and Porsche 911 GT3 RSR. There is also over 15 real-world locations like Willow Springs and Laguna Seca as well as fictional circuits like downtown London and Tokyo.
See the entire cheats and details about the game on – http://www.techarena.in/guide/11307-need-speed-shift-walkthrough-tips-cheats.htm
Mark