Medal of Honor: Airborne – Operation Husky [OST]
Posted on Feb 14, 2009 under Medal of Honor | No Comment
By request. =) This one’s awesome. Well, which song from a Medal of Honor game isn’t? Enjoy! Composed by Michael Giacchino.
By request. =) This one’s awesome. Well, which song from a Medal of Honor game isn’t? Enjoy! Composed by Michael Giacchino.
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Invented in 1999, the Medal of Honor-Airborne is centered around the different aspects of the World War II. It is a shooter computer game, developed by EA Los Angeles, and was released worldwide in September 2007. Its PS III version is slated to get released in November 2007. Part of the Medal of Honor series, this one is the first from the series to focus on paratrooper activities.
The players are made to step in the shoes of Travis Boyd, who is a private in the airborne infantry. You get to be part of their first experimental deployments in the World War II. As the word ‘Airborne’ signifies, contrary to the other FPS games, here you don’t just have to walk a path but can drop down from the sky as well. A lot of freedom of action is given to the player in this version of the game. Most single player FPS games lack in this department, whereas this one gives the whole mission a freeform feeling. Most of the objectives can be performed in any order that you wish.
The game is being played in the European theater and the varied missions include insertions into Germany, Italy, Northern France and Netherlands. Unlike the earlier version which followed a linear game play style, this one gives you the complete freedom to start the game anywhere in the map. In consonance with the name, the beginning of the mission is marked with jumping out of the plane and parachuting down to the ground.
The players are free to decide where in the battlefield they would like to be dropped, and that flagged space is where the players will find their allies and supplies. Technically speaking, the game uses a modified Unreal 3 Engine, which was specifically designed for DirectX 9, PlayStation, 10 PCs and Xbox 360. Get this for your PlayStation and get a hand-on experience of the World War II.
Jacob Marshal, a dedicated writer of Rupizcompare.co.uk which provide Info on Medal of Honor: Airborne (PS3) and PlayStation 3 Games
Medal of Honor: Airborne is a PC, Xbox 360, and Sony PlayStation 3 exclusive centered around the World War II timeframe. The World War II premise has been done countless times. Since the World War II genre has been done a plethora of times, I am not going to go into too much detail about the storyline. The gameplay works like this: each mission begins with the gamer jumping out of an airplane and maneuvering his parachute to a specific location. This prevents the usual linear aspect of first person shooters. Players can control the parachute any way they see fit, but this might alter the experience. Landing at a dangerous area will almost guarantee an uphill battle; however, landing at a perfect place could give you an advantageous position. The parachuting part of the game is engrossing, and it works really well. I am sorry to say that it is all downhill after that. I am not sure if this was a glitch in the game, but I noticed that opponents re-spawn all the time. There was one particular moment in the game where I pummeled at least fifty enemies from afar, nevertheless they kept on coming in waves. It was an endless stream of adversaries. The artificial intelligence in Medal of Honor: Airborne is lackluster.
All of the foes that you will encounter in vehicles drive around like they are drunk. Do not even get me started on your allies.The teammates that you have will act like absurd clowns. I lost track of the amount of occurrences where I shot my own men because they walked right in front of my line of fire. To make matters worse, they intentionally run towards grenades. If my teammates see a grenade, they will say something like “fire in the hole” and sprint towards the grenade. I have not seen artificial intelligence this dismal since I played Black. Your opponents and teammates have the same IQ as George Bush. The majority of the gameplay is redundant: jump out of an airplane, run, point, shoot, rinse and repeat. Unrealistic physics really decreases the enjoyment in the game. I must have thrown three or four grenades at a building; regrettably, the building never exploded. No roof or ceiling catching on fire. Not even a scratch or a single dent on the building. Nothing. Absolutely nothing. It was immaculate and almost as if I had never even thrown grenades at the structure. This makes eradicating your rivals gratuitously difficult. The dreadful physics do not stop there. No, no, no. There is more. I remember raining grenades on enemies, and they were protected by a significantly thin piece of wood. How the hell does a small piece of wood provide cover for an enormous explosion? That is not my way of defining a realistic game. All I was doing in Medal of Honor: Airborne was going from point A to point B and killing an immensely asinine number of foes. Medal of Honor: Airborne does not have a bevy of bright spots. There are a few positives here and there (audio). For the most part, it is a rudimentary first person shooter. Nothing flabbergasting about the multiplayer at all (only 12 players online). Fortunately, gamers will only have to endure approximately seven hours of gameplay from start to finish. Falling down through the air with a parachute is not exactly death from above. Unfortunately, the parachute gameplay twist does not merit a real reason to buy this game. The parachuting element of Medal of Honor: Airborne is more of a gimmick than an actual innovation. It does not really add much originality to the game. The game is definitely not on the same level as Call of Duty. Medal of Honor: Airborne does not even come close to the same gaming experience as Call of Duty. Overall, it is an average game but not as amazing as Medal of Honor Frontline. I am being fairly generous when I even consider Medal of Honor: Airborne as being an average video game.
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