Archives for Need Fos Speed category

NFS Underground Blindside Swallow Soundtrack

Posted on Jun 12, 2009 under Need Fos Speed | 2 Comments


Need For Speed Underground Soundtrack Blindside Swallow

The Hypocrisy of Roger Goodell

Posted on Jun 08, 2009 under Need Fos Speed | 3 Comments

NFL Goodell’s Hypocrisy

Contrary to what our judicial system says, there are just some things you don’t need a trial, judge and jury for. Like that show, “The Jersey Shore” for example. I only needed to watch two minutes worth before coming to the obvious conclusion that every one of those f’ers should be taken out back and shot. While I’m not calling for a similar penalty for NFL Commissioner Roger Goodell, I’d say he deserves at least a kick in the nuts for his rank hypocrisy.

I’m talking about his statement last week, when he said the NFL Rules Committee will be looking into a way to address the “Colts Situation” as it is being referred to. Last week, in their game against the Jets, Indianapolis chose to sit many of their starters rather than risk injuries that might hurt their chance to win the Super Bowl. It is a common tactic, but the Colts game is at the forefront for two reasons: 1 – Nobody believes the NY Jets could beat the Colts with Peyton Manning and the starters in for the whole game (and they were, in fact, losing when Manning was taken out.) 2 – It supposedly gave a free ticket to the playoffs to the Jets, while costing other teams – like the Houston Texans and the defending champion Pittsburgh Steelers – a post season berth. I have no truck with number one – the Manning-led Colts would destroy the Jets. As for number two, it is, well…number two. The Steelers aren’t in the playoffs because they lost the heart and soul of their defense, Troy Polamalu – and because without him they lost to the Raiders, Bears, Browns and Chiefs – all teams that finished with losing records. Same thing for the Texans – they missed the post season because their normally reliable place kicker missed key field goals in at least three different games, and because they lost to the Jets, at home in Houston, in week one. Tough to blame those circumstances on Colt’s coach Jim Caldwell. But here is the true hypocrisy of the league. They say it’s not fair to the fans to purchase tickets to a week 17 game that the teams themselves treat like a preseason exhibition game. To the average fan, that statement slides by as passable, but season ticket holders must be screaming in anger. A few years ago the league made it possible for teams to include pre-season tickets as part of the season ticket package, meaning if fans wanted season tickets they were forced to buy tickets for all four pre-season games also. Pretty bad, right? Here’s something even more telling – the sports betting aspect of the situation. The league foolishly mentioned that it will consider requiring teams to publicly announce which players will play, and which will sit. Why would the public need to know who will play and who will not? Regardless of NFL lip service about maintaining the game’s integrity, the answer lies, ironically, in their lack of integrity. The only people who care about who plays and who doesn’t, other than opposing coaches, are sports books, sports bettors and fantasy league participants. But, that reason cannot be mentioned, in line with the league’s long-standing “see no evil, speak no evil, hear no evil” policy when it comes to the true driving force behind their incredible revenue – betting. So, for diversion, Goodell claims to be acting in the best interest of the game and its fans. For the good of the league, Roger, really, is that what you’re going to try and sell us? In October, the House Judiciary Committee held meetings on the increasing evidence of football-related cases of brain injury. Goodell couldn’t be bothered to attend. One Congresswoman compared the NFL’s stance on links between playing football and conditions such as dementia and Alzheimers to the tobacco companies denial of links between smoking and lung diseases. This latest intrusion into the game has nothing to do with the best interest of the fans or the league. Fact is, without betting there is no league, there are no fans. The popularity the sport enjoys would cease to exist, and with it – the billions of dollars the league makes. It’s been rumored that Roger Goodell will be stepping down after next season. Based on his penchant for hypocrisy, I’d say a long and successful career in politics awaits him… Sonny Palermo is a writer and on-air TV personality at

www.BetRepublic.com

You can read more of his articles and watch his TV programming at the site.

Kriston

Need for Speed: Prostreet Overview

Posted on May 15, 2009 under Need Fos Speed | 2 Comments

Good-bye open tracks, the police, traffic and the night lights of big cities. Need for Speed ProStreet does not need them. One of the oldest series, one of the first to open the theme of neon glamura in racing arcades, is moving toward greater realism. And it’s not only about the desire to do something new each year. “Subculture of street racing is gradually moving away from the stereotypes of the film “Afterburner”, – explains John Doyle, the producer, and the authors want to reflect it in the game. Closed tracks without cops and traffic – these are the new rules. Clumsy attempts to compete with Grand Theft Auto with its open cities are gone. Do not expect commercials with beautiful top models against a backdrop of green screens from Need for Speed: Carbon and Most Wanted. However, the story itself is present in the ProStreet – players need motivation the EA Black Box studio believes.

The realistic damage system, just the one the fans of Need for Speed dreamed of for several years, is the pride of the developers. Cavities on the cars, shattering glass – any clashes have implications, so only the most skilled and accurate racers will get to the finish. All the others’ cars will fall apart or will lag behind until the finish. And repairing an automobile is an expensive pleasure.

EA had to conclude agreements with automotive companies in order for the damage and the advanced tuning to have appeared in the game, which is not an easy task, because 26 brands are represented in the ProStreet. According to John Doyle, each company has permitted not only changing details, but also rolling over and completely destroying their automobiles. And the accidents will surely be present in the game – because there is no police, the “villains’” part will be taken by computer racers. More aggressive than before, the AI makes mistakes more often, sometimes creating a truly epic scrapyards.

An already familiar to us Autosculpt tuning system has also been developed. In addition to external tuning, which ceased to be purely decorative (it affects the behaviour of a car), there is technical tuning. Virtual mechanics are free to choose any of the 30 options for the 90 parts; the player is able to test car parameters in an aerodynamic tube. Those who don’t want to choose tyres and engine parts can limit themselves to simplified mode settings. Or, which would be even easier, can download a drawing of the tuning made by a friend and use it for his own car. The game has four modes : Grip (traditional circuit race), Drift (has changed much due to the physical model), Drag and Speed Challenges. New Need for Speed ProStreet is approaching realism more seriously than the predecessor, so the designers have made electronic assistants for the game. By changing settings, the player can choose what he or she likes – a simulator or a classic arcade game.

The author of the article is the http://prostreetnfs.googlepages.com site team.

NFS 8 (Underground 2) on Asus EEE!

Posted on May 15, 2009 under Need Fos Speed | 1 Comment


this is awesome! asus eee@950mhz is able to handle nfs underground 2! U2 running better then U1 dont know why^^ lowest possible settings! … need for speed nfs underground nfsu