Archives for December, 2009

Counter-Strike Movie

Posted on Dec 31, 2009 under Counter Strike | No Comment


The Untold Story … Counter-Strike Movie cs 1.6 cs1.6 counter strike game css

counter strike game

Posted on Dec 31, 2009 under Counter Strike | No Comment


counter strike game

Lego Counter Strike Game

Posted on Dec 30, 2009 under Counter Strike | No Comment


Lego Counter Strike Game

Orgins of online game server hosting

Posted on Dec 27, 2009 under Counter Strike | No Comment

Game Servers use something called a dedicated server application. This dedicated server app is a program specifically designed to collect data from each player and redistribute it, as necessary, to the other players in the game. This is much more efficient and effective than a peer-to-peer arrangement, but it requires a separate computer to host the server application. And this new computer is not a game machine. It is a server machine. It has very special needs. To effectively host and support a game server, you must know every aspect of its inner workings, which include both the hardware and software within the system.

One of the most popular games available is Counter-Strike, The Half-life engine can be run on many different operating systems, but the primary bottleneck on your server’s performance is always bandwidth—how much data you can move into or out of your computer at once. Most users that buy and play these games are using a “broadband internet service,” the most popular of which are DSL and cable. With a DSL or cable modem connection, a player can host his or her own dedicated server application, but with this kind of a connection the server can only “serve” a few people at a time, usually between four and ten. A server with better internal hardware—a faster processor or more memory—might improve these numbers a little, but the tightest bottleneck is still network bandwidth, and cable and DSL have their limits.

In the past, this is how the majority of game servers were hosted. This was the only option. The player would buy the game, and most households only had one computer, so the player would use this one machine host his or her server and play the game on, often simultaneously. The stress on the computer was enormous, and game performance was proportionately dismal. Even if the bandwidth on the newest broadband internet services could keep up with the load, the computer itself was still behind in computing the data needed. The capacity to process data for 3D graphics, game physics, sorting and distributing network data to the other players on one computer, especially back then, simply could not do it.

When online gaming finally hit it’s stride, Leagues, LAN events, and dedicated teams—with members scattered all around the world were created, the gamers started looking for something better, a solution to the server dilemma. They needed something with the power to smoothly host the game, faster and more reliably. They needed a solution that would give them true performance, with latency return in tens of milliseconds (rather than hundreds or thousands) for all their team members in games of up to twenty players. And more. Thirty. Forty. Sixty. The player count is still rising, even to this day, thanks to ambitious game designers.

The solution was obvious. Use a professional server. A computer designed to read data and transmit vast amounts of data as fast as players need it. A handful of game hosting pioneers such as defconservers.com realized the need for such systems. They purchased rack mounted server machines and colocated them within datacenters to host their games. They paid between $200 and $700 a month for this luxury, and the teams that could foot such bills were few and far between, but the lucky ones were utterly amazed at the improvement to gameplay. Within a few years online multiplayer gaming became a huge success. Prices over the years have lowered dramatically and subscribers increased 1000 fold.

Scott Tope is the 38yr old Director of Operations for Defcon Networks LLC

Online Games and Related Keyphrases

Posted on Dec 25, 2009 under Counter Strike | No Comment

A search in Google with the keywords ‘online games’ generates around 125 million results in less than a second, probably increasing by hundreds every hour. That should give you an idea of how popular online gaming is.


Why online gaming is popular

The flexibility and variety offered by online gaming are the two important factors making it so popular. It started with individuals’ need to entertain and de-stress themselves at their own convenience, in the comfort of their homes, in front of their computers. However, now, online gaming is no longer a means to entertain oneself but is gradually becoming a platform that encourages social networking.


Types of games

The Internet offers a variety of games to gamers, ranging from high-level strategic games to simple word games. Here is a non-exhaustive categorization of available games.


Action Games: As the term indicates, this type of games, like its movie counterparts, involve a lot of fighting, anything from duels to air-bombs. These games typically entail a story of survival or with a mission. The popular ones in this category include Counter-Strike, Day of Defeat, Stargate, Battlefield, and Team Fortress Classic.


Adventure Games: Like action games, these games, typically have storylines. Some popular ones include Lone Faction, RuneScape, various stealth games, simulated dating games, and point-and-click games.


Role-playing Games: These games are typically multi-player games. The popular ones include Dungeons & Dragons, World of Warcraft, City of Heroes, Fallen Earth, Xiah, and Urban Dead.


Simulation Games: These games are simulations of flights, spacecrafts, submarines, trains etc. They also involve simulated combats. Some popular simulation games are WarBirds 2004, AirAttack, AstroBattle.


Strategy Games: As the names suggests, these games are real-time games that involve a tremendous amount of planning. Some popular ones are Allegiance, OGame, Earth 2025, King of Chaos, and BattleMaster.


Racing Games: These games are vehicle simulation games. Some of the known games are Speed Devils, Rural Racer, Supercar racing, Tokyo Xtreme Racer, and Midnight Club.


Shooter Games: They are basically action games but because of the variety it offers, it is typically considered a separate category. Some popular shooter games are Raiden X, Metal Slug, and Space Harrier.


Sports Games: These games simulate sports environments, thus offering a pleasing gaming experience. The popular ones include Madden NFL football, Tiger Woods Golf, Kicks Online, and SuperBike X.


Board Games and Puzzles: A section of gamers are more interested in non-simulated, non-action games. Online, computerized versions of popular board games appeal to this segment of gamers. Numerous gaming portals and websites offer several online single-player and multi-player puzzles.


Card Games: Card games have gained popularity over the Internet as well. Card games, such as Solitaire, Rummy, Poker, Blackjack, and Bridge can now be played online.


Casino Games: Online casinos are gaining popularity by the day. However, online gambling is restricted by law in some countries as it involves money transactions.


Apart from the ones listed above, there are other genres like family games, childrens games, arcade games, music games, programming games, adult games, educational games, party games, and Indie games.

Do you like playing online games? Well why not checkout some of these great free online games:

Ragdoll Avalanche 2

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