Archives for July, 2009

The Front Page On World Of Warcraft

Posted on Jul 28, 2009 under War of Warcraft | 2 Comments

First came computer games. Then came DSL, and broadband online access, followed very closely by computer games where you can play with other real people sitting in front of other real computers, somewhere else in the real world. This functionality has led to the development of several phenomenally successful “Massively Multiple Online Role Playing Games,” or MMOs as they have come to be known in the industry.

One of the most successful of these games is “World of Warcraft,” or “WoW”, which currently is believed to have about seven million active online players. Like many of its genre, World of Warcraft is built on the classic medieval fantasy model, a combination of Tolkien, Camelot, and a liberal dash of unique original elements mixed into the hoary stand-bys. The world is filled with magic spells, swords and shields, gold pieces and assorted items of value, and skills both worldly and otherworldly that a character can acquire with practice and effort – and hours online.

A player in this game creates an avatar – a fictional character whose role he (or she) assumes in the online world. The game is a never-ending series of quests that leads to slaying monsters, acquiring wealth and property and higher levels of skill – and interacting with other players in order to accomplish many of these things. Typically, a player will create an identity with a certain set of skills that allows him to join a guild of similar artisans, wizards or other virtual professionals.

There is a significant social interaction component to this game and other MMOs. Indeed, game designers build “virtual third places” to encourage interactions. Quality time in World of Warcraft can be time spent with others, be it raiding a dungeon in a group, socializing with bystanders in a cantina, or chatting with remote guild mates while exploring the wilderness on your own.

One would assume that World of Warcraft is another extension of high-school and twenty-something gamers having it out online. There is a good deal of that – but it is also clear that the game’s popularity has extended well beyond the original gaming demographic – as has interest in other MMOs such as Second Life.

The clearest indicator of the intensity with which the game is played and its extension into the world of working adults is the role -so to speak – that the game has taken on in the real world. Players have taken to developing skills or acquiring rare and virtually valuable in-game properties and selling them for real money on such exchange sites as eBay. This is not something the game developers want to encourage, and is generally forbidden, not just by World of Warcraft, but most MMOs.

The market for these products exists, though, and will continue to exist as long as their popularity continues. An author of a book on the MMO phenomenon interviewed several players who were involved in significant expenditures for game pieces such as swords, real estate or magic spells. Among them he found a carpenter, a bread truck driver and other working men with families.

Another class of “player” he encountered is the people who have quit careers to trade full time in World of War paraphernalia. Some of these individuals sell their products online – just as those who are quitting the game or having financial difficulties will sell entire characters. Rare in-game items such as powerful swords, and powerfully developed characters can bring several hundreds of dollars. While these activities help drive the popularity of the game, they are still considered against the game’s “terms of service.”

WoW has continued to shatter records for MMOs, and its combination of addicting gameplay and social interaction has proven tough to beat. Players invest a lot of time and a monthly subscription fee to enjoy the experience on a regular basis. With the deeper penetration of internet connectivity and broadband internet, the popularity of these MMOs may well grow even larger.

Madison Lockwood is a customer relations associate, specializing in small business development, for Apollo Hosting. Apollo Hosting provides website hosting, ecommerce hosting, vps hosting, and web design services to a wide range of customers.

Imitating Counter Strike Game

Posted on Jul 28, 2009 under Counter Strike | 425 Comments


Imitating Counter Strike – BUT DO NOT TRY THIS YOURSELF…

Where to Find the Best Free Online Games

Posted on Jul 19, 2009 under Hit Man | 35 Comments

You can easily find the latest in free online games. Play the latest free online games here, as well as find out more about these free games online here.

Play A Navle Battle for free. This is no Pirate of the Caribbean, but a Japanese arcade game which has you adjusting your cannons charge, depending upon the winds direction, and there just two directions in the

game, East and West. A Navle Battle is a pretty straight forward game; you can play it again and again, it does have score keeping, if yours is amongst the first ten, it asks for your name and adds it to the high scores sheet. The games language is Japanese, with only two English words “Player” that is you and “Enemy” that’s the ship you are suppose to hit; but the game is easy to get around in, since you only have to estimate the charge, press the button and release the cannon’s projectile. If it hits the other ship you score, the damage indicator on the top of the screen shows how much damage the ship has taken and how much more it can take, before it sinks. Once the other ship is completely damaged, it sinks. That’s the game over there, but you can go on playing and scoring. No actual challenge offered by the game here.

Check out Bikini Bounce. Yup! Now this is what a game should be! Feminists please excuse! The main aim of Bikini Bounce is to, make you bounce between two female boo boos. It’s quite refreshing, to see an arcadegame with amazing colors and a unique game play. You are a man, who has to jump or rather bounce on the breasts of the model shown and collect prizes,

you cannot afford to land in the cleavage or bounce off to either sides of the wall, if you do bounce and hit the wall, you die. You have three lives to score (pun intended) and there are levels to go through and to. This is one game that really bounces you up. (pun intended again)

Written by Carlos Anderson. Find
Free Online Games here. You can also play
A NavleBattle as well as
Bikini

Bounce
for free.

cLutch5′s Pistol Movie Video – Counter-Strike Game – MLG Game Room

Posted on Jul 19, 2009 under Counter Strike | 263 Comments